Again, as I am new to MaxMSP (Jitter) I will be using this
week to research, experiment, play around and recreate basic video patches. I
have been using and working through all of the MaxMSP (Jitter) tutorials in
order to get to grips with this aspect of program (the video side), and to see
what is achievable. Again, I am not planning to create my Jitter video patches
from scratch, as this will take a great deal of prior knowledge of the program
and time. Instead, I will be working with and reworking existing Jitter
patches. In addition, I have been using the following tutorials –
to again recreate the patches featured in these videos. I have found
that Jitter is far more difficult to use that the audio side of MaxMSP, and
fear that this will take both a lot more learning and time to create my desired
outcome.
Digital Video: I aim to take the digital video tests that were created in experiment 8 and feed them through Jitter. I will aim to rework the audio patch (I have yet to create) into a video format. I intend to be able to load the pre-glitched digital videos into my reworked Jitter patch, which will add further simple glitch-like effects. These outputted videos will then be outputted through the random patch (again, which is yet to be created), which will randomly control the output. The randomly selected digital visual output will then be projected via a digital projector, and will be grouped with all the other visual outputs of the Glitch Orchestra.
Digital Video: I aim to take the digital video tests that were created in experiment 8 and feed them through Jitter. I will aim to rework the audio patch (I have yet to create) into a video format. I intend to be able to load the pre-glitched digital videos into my reworked Jitter patch, which will add further simple glitch-like effects. These outputted videos will then be outputted through the random patch (again, which is yet to be created), which will randomly control the output. The randomly selected digital visual output will then be projected via a digital projector, and will be grouped with all the other visual outputs of the Glitch Orchestra.
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